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Abstract
In
this paper we present a new variant of the light field
representation that supports improved image reconstruction
by accommodating sparse correspondence information. This
places our representation somewhere between a pure,
two-plane parameterized, light field and a lumigraph
representation, with its continuous geometric proxy. Our
approach factors the rays of a light field into one of two
separate classes. All rays consistent with a given
correspondence are implicitly represented using a new
auxiliary data structure, which we call a surface camera,
or scam. The remaining rays of the light field are
represented using a standard two-plane parameterized light
field. We present an efficient rendering algorithm that
combines ray samples from scams with those from the light
field. The resulting image reconstructions are noticeably
improved over that of a pure light field.
The full paper is published at
Pacific Graphics 2002, (Beijing, China, October 9-11).
A
journal version of the paper is published at IJIG and can
be downloaded here. |