Computer and Information Sciences  
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Stylized Rendering Using Multi-flash Camera

With: Ramesh Raskar, Kahan Tan, Rogerio Feris, and Matthew Turk

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Abstract

We present a non-photorealistic rendering approach to capture and convey shape features of real-world scenes. We use a camera with multiple flashes that are strategically positioned to cast shadows along depth discontinuities in the scene. The projective geometric relationship of the camera-flash setup is then exploited to detect depth discontinuities and distinguish them from intensity edges due to material discontinuities. 

We introduce depiction methods that utilize the detected edge features to generate stylized static and animated images. We can highlight the detected features, suppress unnecessary details or combine features from multiple images. The resulting images more clearly convey the 3D structure of the imaged scene. 

In SIGGRAPH 2004. Also accepted for SIGGRAPH Emerging Technology. /a short version at SIGGRAPH 2003 Technical Sketch and the paper can be found here. See also a video demo of our method. 

 

Our technique can also be used to assist finger-spelling, as is shown in our recent paper. 

R. Raskar, K. Tan, R. S. Feris, J. Kobler, J. Yu and M. Turk. Harnessing Real-World Depth Edges with Multi-Flash Imaging. To appear,  IEEE Computer Graphics and Applications (CG&A), 2005.